The main concepts behind this artwork are the molecular discourses in contemporary biopower and the self-rule elements in ethopolitics. The HGP(Human Genome Project) creates a mosaic of human genes, then new surveillance techniques applying big data and bio-technologies, especially genetic technologies, derived. The work is also related to the current situation that with the spreading of COVID, the debate of whether we should track down the patients (and other people) becomes popular again.
Based on the concepts, I imagine an anti-utopia future, in which everyone is identified by their genes recorded in a genes ID (I create a simple barcode format for it). In such a world, your genes are your name, your faces, and your identity.
In the game you play as someone in power – a form checker, to decide whether the form should be approved or not. The forms are generated with context-free grammar, so there is always the next form for you to check.
In short, the WiFi Killer 2000 is an interactive WiFi Jammer that can chase people and jam the WiFi signal nearby, modified from an old WiFi router.
I am not against having online life, to be honest I spend most of my time online, too, especially in 2020. But it is just a truth that disconnecting, or living offline is much more harder now, not need to compare to 10 years ago, just compare to the days in 2015 or 2016 when IoT and social media are not such huge things.
In my vision, WIFi Killer 2000 is a light joke. The experience of being chased by a moving WiFi jammer might be a bit annoying for those who have business meetings all the time but I believe it is over all funny. I hope when people are trying to run away for it they can also think about these two questions: “Why am I doing this?“ and “Why is it doing this?”
The work encourages human participants to make friends with trees, to talk to it and to hug it, during which a situation of human and tree (nature) participate together is created and relationships between humans and trees are formed.
As a original resident of a village in the city(城中村) that has spent almost his whole life outside the village, I am, somehow, obsessed with the create density of the village in the city, and the huge contrast between the village and the city around it. The village in the city is the Mainland version of Kowloon Walled City, with the aesthetic of dystopia, where is, however, the place for dream.
By this work I want to create a window, a bridge, an opportunity for two completely different groups of people to have a view of something they might have never seen in their life. The tenants in the village can hardly imagine that people living in the same city, just a kilometer away, can afford abroad travels twice a year. What does the outside world looks like? Those who travel abroad every year, might have no idea that there is still people living in such an environment, in the village, although the village is just a kilometer away from their home. They live in the same city, but in two universes.
We have seen so many cyberpunk cities in movies and novels, Guangzhou (and many cities in Mainland) might just become one in the future. Urbanization always shows its bright side to us, and leave the dark side in shadow. It promises with the stories of the minor that realized their city dreams, so we often ignore the major of the new immigrants who are the loser in the game, struggling in the edge, under the shadow of the CBD towers.
But they have not submitted, they still have their dreams, and that is enough for them to be admirable.
If you are a potential sponsor, click here for the budget or contact me @ real.john.chueng@gmail.com